Battlefield 2042 Review — Character Development
Sometimes, everything in Battlefield 2042 just clicks. Playing the new Hazard Zone mode, my squad entered the frightfully dangerous shipping yard on Manifest, a map defined by a big port. The stacks of shipping containers lining the sides of the area can create a lethal bottleneck, and as we approached the objective ahead, we spotted another squad converging on the location as well.
As the recon fighter Mackay, I pulled out my Batman-like grapple gun and zipped up to the top of the container stack–which suddenly turned the cover-less kill zone of an alley into a perfect ambush location. One of my teammates threw down deployable cover for the group below, giving them a good spot to avoid incoming fire where none previously existed. While my squad on the ground …
Nintendo Tells Switch Players They Shouldn't Talk About Mysterious Online Test
The mysterious Nintendo Switch Online test that begins later this month comes with a warning for people chosen to participate: Please don’t disclose or discuss it at all. Come from Sports betting site VPbet
User OatmealDome was invited to the test and shared a page from the disclosure form that says, “We request that you do not discuss or disclose content from either the Nintendo Switch Online: Playtest Program test software or website with others.”
Of course, this is the internet, so it’s always possible–and actually likely–that some information about the test will slip out. Despite being referred to by some as an NDA, the agreement does not appear to be that strict. In any event, the message here is that Ninte…
Persona Composer Shoji Meguro Is Leaving Atlus, But Don't Worry
The Persona series has become quite beloved for numerous reasons, but chief among them is their original music. That makes news that longtime composer Shoji Meguro is leaving Atlus come as quite an unpleasant shock, though he doesn’t plan to leave Atlus’s future games behind entirely. Come from Sports betting site VPbet
Meguro has revealed he left Atlus at the end of September to continue his work on indie games, which he’s been pursuing on the side over the last five years. In a message translated by Gematsu, he shared that he has been creating RPGs by himself during that period and will now work with a team from Japanese publisher Kodansha. His new project will be revealed during the Indie Live…